[−][src]Module drone_core::heap
Dynamic memory allocation.
Dynamic memory is crucial for Drone operation. Objectives like real-time characteristics, high concurrency, small code size, fast execution have led to Memory Pools design of the heap. All operations are lock-free and have O(1) time complexity, which means they are deterministic.
The continuous memory region for the heap is split into pools. A pool is further split into fixed-sized blocks that hold actual allocations. A pool is defined by its block-size and the number of blocks. The pools configuration should be defined in the compile-time. A drawback of this approach is that memory pools may need to be tuned for the application.
Usage
Add the heap configuration to the Drone.toml
:
[heap]
size = "10K"
pools = [
{ block = "4", capacity = 896 },
{ block = "32", capacity = 80 },
{ block = "256", capacity = 16 },
]
The size
field should match the resulting size of the pools.
Then in the application code:
use drone_core::heap; // Define a concrete heap type with the layout defined in the Drone.toml heap! { /// The heap structure. pub struct Heap; } // Create a static instance of the heap type and declare it as the global // allocator. /// The global allocator. #[global_allocator] pub static HEAP: Heap = Heap::new();
Tuning
Using empiric values for the memory pools layout may lead to undesired memory fragmentation. Eventually the layout will need to be tuned for the application. Drone can capture allocation statistics from the real target device at the run-time and generate an optimized memory layout for this specific application. Ideally this will result in zero fragmentation.
The actual steps are platform-specific. Refer to the platform crate documentation for instructions.
Structs
Pool | The set of free memory blocks. |
Traits
Allocator | Allocator for a generic memory pools layout. |